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Gehn.13 Is Now Live

Members of the Guild of Writers have been hard at work on bug fixes for their shard, Gehn, and they have released a new build of their client!  Here's a list of changes in this version:

  • Add CWalther's Tre'bivdil stained glass design
  • Add /party KI command
  • Don't garble network messages
  • Fix BlueSpiral without breaking it again
  • Fix /clearchat
  • Fix crash on exit
  • Fix crash when sending a PM to an avatar in another age
  • Fix imagers not being removed from the KI list
  • Fix infinite loop
  • Fix log race condition crash
  • Fix many potential crashes related to invalid keys
  • Fix physical controller debug crash
  • Fix potential crash on opening a journal
  • Fix Tre'bivdil collisions
  • Fix unthemed windows
  • Fix voice chat icon
  • Further optimize the launch process
  • Generate mipmaps for DynamicTextMaps (text on imagers looks better)
  • Massive reorganization of string and filename handling
  • Plug memory leaks
  • Remove window sizing border
  • Render DynamicCamMaps at the full client size (certain reflective surfaces look better)
  • Blit powers of two

Most notable is the new stained glass for Tre'bivdil by Christian Walther and a few graphical upgrades.  See the side-by-side comparisons for yourself in this thread. Weiterlesen

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Großes Gildentreffen - Februar 2013

Es ist Groundhog Day in den USA und während wir alle auf einen (hoffentlich) frühen Frühling warten, wiederholten wir unsere übliche Tradition des Großen Gildentreffens!  In diesem Monat waren viele Gruppen da, alte und neue Gesichter kamen vorbei um jeden auf den neuesten Stand zu bringen. Wir haben unsere üblichen unbearbeiteten und bereinigten Chatlogs für Euch.

Folgendes fand statt:


Christopher und Mystler kündigten die Freischaltung eines URU Test-Shards an, genannt "Destiny" [Schicksal] nach einem Raumschiff in der Fernsehsendung Stargate Universe (die Mystler während der Zeit schaute).  Dieser Shard ist in allererster Linie für Testzwecke da, inklusive neuer Fanzeitalter für Multiplayer-Funktionen. Weitere Infomationen findet Ihr in ihrem Forum.


Als Nächste war Alien an der Reihe. Sie kündigte an, dass sie Hörspiele senden will vom Hobbit und dem Herrn der Ringe, die zuerst von der BBC vor ca. 30 Jahren gesendet wurden. Es wäre eine Stunde Übertragung pro Woche für 15 Wochen. Alien plant in ca. 6 Wochen zu beginnen, wenn die Heritage Night ihren momentanen Zyklus beendet, schaut also hier vorbei für weitere Details!


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Guild of Writers' Gehn Shard First Year Party

Can you believe it's been that long already?

About a year ago, the Guild of Writers/H'uru launched their own shard, named Gehn, to great fanfare.  Now they are celebrating a full year of the shard's existence with a party on Saturday, Feburary 9th, 2012!

In order to join the festivites, you will need to set up the client.  The installer for the shard can be found in this thread at the GoW's forums.  All you will need to sign in is a GoW forum account.  Members of the Guild of Writers and Guild of Messengers will be on hand after February's All Guilds Meeting (Feb. 2nd) to provide extra help for those having trouble getting into the shard.

Everyone is welcome to attend, so hope to see you there!

Ort in D'ni: 
Gehn Shard - Tre'bivdil
Datum des Anlasses: 
9. Februar 2013 - 13:00
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All Guilds Meeting - January 2013

Another month, another All Guilds Meeting. This time, Doobes was on a well-deserved vacation, so Lyrositor took over moderating duties for this month. As usual, both cleansed and raw logs are available for your viewing pleasures, as well as the customary summary of the event:

Christian Walther

Christian was our first speaker and summed up the recent series of events concerning the licensing problems with Bink, which interrupted the normal flow of development and testing. To be concise, a portion of Uru's code was discovered by RAD Game Tools (makers of the Bink video codec) to contain copyrighted code from their Software Development Kit (SDK). They demanded that the code be removed from all CWE repositories, an arduous task to say the least. Developers promptly began the process of rewriting repository history to remove these files. Most of the work has been acheived by now, fortunately, and only a few tasks remain, and H'uru has already resumed its normal development pace. Weiterlesen

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Gehn.11 Live!

After several months of work, H'uru has released a new version of the Gehn Shard, with a lot of perfomance tweaks and gameplay additions like an overhaul of the physics engine and pellet scoring! Here is a complete list of the fixes in this release:

  • Fix remote code execution vunerability
  • Fix KI scrolling to the bottom when a new message comes in
  • Fix cursor not appearing over the window title
  • Fix some scary python SystemError tracebacks
  • Fix player hoods not appearing in the Nexus
  • Fix an issue that could cause the BlueSpiral puzzle to stop working
  • Fix a KI crash when using a unicode language
  • Forward port Skoader's PhysX refactor from OU
  • Implement pellet scoring
  • Randomize server generated Neighborhoods
  • Speed up client launch
  • Remove Herobrine

You can simply log in as usual and the patcher will download the new client. If you haven't played recently, the patcher won't be able to connect. Don't worry, this (usually) doesn't mean the server is down, you simply have to download the new installer from this post by Hoikas to fix it.

Special thanks go out to Hoikas, Lyrositor and Skoader for their work on this release. Awesome, guys!